
Fester Addams
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Posted - 2004.03.24 14:10:00 -
[1]
Why remove the highways?
There is no benefit from it apart from pirates getting more target opportunities and personally I dont see this as a benefit.
NO! trade will nbot pick upp.
NO! manufacuring will not improve.
NO! there will not be more roleplay opportunities.
YES! travel times will be considerably longer.
YES! pirates will get more opportunity btargets.
How can I say this so surely?
The market and manufacturing buisness is not in troubble because of the mobility of goods, its in troubble because a: there are no margins, since there are no real expenses there is no way to weed out the bad merchants. b: there are far too many builders as compared to the market.
For the smart trader there are however still plenty of deals, I have for example recently made over 10M from moving goods 4 jumps.
As for roleplay situations, it takes more than one to roleplay, the mobility of players has nothing to do with roleplay.
the Yes answers speak for themselves.
As for the fluff reason to remove the highways, ammar could easily launch an attack on minmatar moving the fast and short route from ammar to pator (2 jumps) BUT minmatar would know well in advance that ammar is massing upp a fleet and take precautions.
There would be an agent at the ammarian gate in Yulai, as soon as he sees the ammarian fleet come through he would send word and the gate from yulai to pator would have a malfunction and go offline.
All of a sudden the fleet mant to invade pator is in foregin space, in affect invading gallente (I think its gallente) and have no way forward to minmatar space without passing through numerous gallente systems.
Naturally the agent in the ammarian gate would atempt to shut down that gate too and the ammarian fleet will be stuck in gallente space and be forced to surrender or fight gallente.
Naturally Minmatar will be gracefull and offer their assistance in driving back the ammarian scum.
A total loss for the attacker.
Not bthat a military force would use the gates, if the ammar would be foolish enough to attack minmatar then they would bring a number of titans into the game, load them upp with fighter craft and flanked by battleshipos they would use jump drives to jump without using gates to minmatar space.
Thus the fluff reason for removing the gates is flawed too.
Most importantly however, the superhighways were introduced for a reason, I doubt that reason is any less valid today then it was when they were introduced.
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